Peer Victimization and Internet Gaming Disorder in Adolescents:Psychological Needs Satisfaction as a Mediator and Emotional Intelligence as a Moderator
Wang Jianping1 Yu Chengfu2 Li Wenqian1
1.School of Politics and Public Administration, The Research Center for GBA Education and Social Integration, South China Normal University, Guangzhou 510006;2.School of Psychology, Center for Studies of Psychological Application, Guangzhou University, Guangzhou 510006
Abstract:Although some studies showed that the positive association between peer victimization and adolescent Internet gaming disorder,little is known about the mediating mechanism and moderating mechanism underlying this relation. This paper examines whether psychological needs satisfaction mediates the relationship between peer victimization and adolescent Internet gaming disorder, and whether this mediating effect is moderated by emotional intelligence. A sample of 1389 junior high school students anonymously completes the questionnaires. The results showed that: (1) Peer victimization was significantly positively correlated with Internet gaming disorder; (2) After controlling for gender, age, father’s and mother’s educational level, and each person income of family per mouth, the positive association between peer victimization and Internet gaming disorder is mediated by psychological needs satisfaction. Moreover, this indirect link is stronger for adolescents with high emotional intelligence than for those with low emotional intelligence.
王建平 喻承甫 李文倩. 同伴侵害与青少年网络游戏成瘾:心理需求满足的中介作用和情绪智力的调节作用[J]. 华中师范大学学报(人文社会科学版), 2020, 59(4): 184-192.
Wang Jianping Yu Chengfu Li Wenqian. Peer Victimization and Internet Gaming Disorder in Adolescents:Psychological Needs Satisfaction as a Mediator and Emotional Intelligence as a Moderator. journal1, 2020, 59(4): 184-192.